PO Conference Website Part 2: Difference between revisions

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* Planning Poker Cards
* Planning Poker Cards
* Poker Chips or tokens
* Poker Chips or tokens
* [[Media:User_Story_Anatomy_Poster.pdf|Anatomy of a User Story Poster]]
* [[Media:Story_Mapping_Poster.pdf|Story Mapping Poster]]
* [[Media:Story_Mapping_Poster.pdf|Story Mapping Poster]]


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# Put all of the sketches up on the wall and review as a team, Dot Voting your favourite features to form a [[Heat Map Voting|Feature Heat Map]]
# Put all of the sketches up on the wall and review as a team, Dot Voting your favourite features to form a [[Heat Map Voting|Feature Heat Map]]
# Sketch a composite of the website with your favourite features to form a paper prototype
# Sketch a composite of the website with your favourite features to form a paper prototype
# Draw a [[Story Boarding|Story Board]] of the conference website experience on several sheets of paper as a high level user journey that describes the website experience from an attendee’s and speaker’s perspective
# Create a [[Paper Prototype]] or [[Clickable Wireframe]] of the conference website experience on several sheets of paper as a high level user journey that shows the features and interactions of the website experience from an attendee’s and speaker’s perspective
# Invite one or two members from other teams to act as customers to provide some feedback on your paper prototype and how it might be used
# Invite one or two members from other teams to act as customers to provide some feedback on your paper prototype and how it might be used
# Get 2 sheets of flip chart paper and place them on the wall to form the basis for a [[Story Mapping|Story Map]]  
# Get 2 sheets of flip chart paper and place them on the wall to form the basis for a [[Story Mapping|Story Map]]  
# Take the user journey sheets of paper and place them across the top of the story map to form the outcome that you would like to provide
# Take the paper prototype and place it across the top of the story map to form the outcome that you would like to provide
# Copy the deliverables from the [[Impact Mapping|Impact Map]] onto new post-it notes and place them on the story map underneath the user journey to form the “spine” of the story map
# Copy the deliverables from the [[Impact Mapping|Impact Map]] onto new post-it notes and place them on the story map underneath the user journey to form the “spine” of the story map
# Break down the paper prototype as [[User Stories]] with some information from the “Anatomy of a User Story” poster. Place the Product Backlog Items as post-it notes on the story map to form the “ribs” under the corresponding epics to provide a Product Backlog of features to be delivered
# Use the paper prototype from earlier to create [[User Stories]] on Post-It notes for each of the features (the [[Media:User_Story_Anatomy_Poster.pdf|Anatomy of a User Story Poster]] may help,) and place them on the story map to form the “ribs” under the corresponding epics to provide a Product Backlog of features to be delivered
# Estimate the User Stories using one of the following techniques, (the facilitator has the equipment needed):
# Estimate the User Stories using one of the following techniques, (the facilitator has the equipment needed):
## [[Media:Affinity_Estimation_Poster.pdf|Affinity Estimation]]
## [[Media:Affinity_Estimation_Poster.pdf|Affinity Estimation]]

Latest revision as of 00:56, 14 March 2019


This exercise provides some experience in creating a Story Map for a conference website.

Timings

Allow 3.5 hours for this exercise.

Equipment

  • Flip chart paper
  • A4 paper
  • Post-it notes
  • Markers
  • Coloured dots
  • Planning Poker Cards
  • Poker Chips or tokens
  • Story Mapping Poster

Tasks: Understanding The Solution

  1. Crazy 8s Sketching: set the timer for 8 minutes and as individuals sketch down at least 8 separate ideas for the website on sheets of A4. (Avoid variations of the same idea and instead try to provide 8 unique and new ideas.)
  2. Put all of the sketches up on the wall and review as a team, Dot Voting your favourite features to form a Feature Heat Map
  3. Sketch a composite of the website with your favourite features to form a paper prototype
  4. Create a Paper Prototype or Clickable Wireframe of the conference website experience on several sheets of paper as a high level user journey that shows the features and interactions of the website experience from an attendee’s and speaker’s perspective
  5. Invite one or two members from other teams to act as customers to provide some feedback on your paper prototype and how it might be used
  6. Get 2 sheets of flip chart paper and place them on the wall to form the basis for a Story Map
  7. Take the paper prototype and place it across the top of the story map to form the outcome that you would like to provide
  8. Copy the deliverables from the Impact Map onto new post-it notes and place them on the story map underneath the user journey to form the “spine” of the story map
  9. Use the paper prototype from earlier to create User Stories on Post-It notes for each of the features (the Anatomy of a User Story Poster may help,) and place them on the story map to form the “ribs” under the corresponding epics to provide a Product Backlog of features to be delivered
  10. Estimate the User Stories using one of the following techniques, (the facilitator has the equipment needed):
    1. Affinity Estimation
    2. Planning Poker
    3. Ouija Board Sizing
  11. Attribute business value to the user stories using one of the following techniques, (the facilitator has the equipment needed):
    1. Kano Analysis
    2. MVP
    3. Buy a Feature
  12. Add post it notes down one side of the Story Map indicating Sprints 1-5 to form swim lanes for each of the 5 Sprints or iterations
  13. For each of the 5 Sprints, write a Sprint Goal on post-it notes paying special attention to using an iterative approach to the website
  14. Adjust the User Stories between the Sprint swim lanes to form a Release Plan over the 5 Sprints
  15. Call over the facilitator to review and discuss

See Also

References