Product Owner Learning Objectives: Difference between revisions

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|Working with Stakeholders
|Working with Stakeholders
|1 technique to provide progress toward goals
|1 technique to provide progress toward goals
|[[]]
|
*[[Working With Stakeholders]]
*[[Agile Estimation]]
|-
|-
|1.4
|1.4
|Working with Stakeholders
|Working with Stakeholders
|3 techniques to engage, gather information and derive insights
|3 techniques to engage, gather information and derive insights
|[[]]
|[[Working With Stakeholders]]
|-
|-
|1.5
|1.5
|Product Ownership with Multiple Teams
|Product Ownership with Multiple Teams
|2 ways of overcoming challenges when working with multiple teams
|2 ways of overcoming challenges when working with multiple teams
|[[]]
|[[Scaling Scrum]]
|-
|-
|2.1
|2.1
|Describing Purpose and Strategy
|Describing Purpose and Strategy
|1 way of creating a product vision
|1 way of creating a product vision
|[[]]
|[[Purpose & Strategy]]
|-
|-
|2.2
|2.2
|Describing Purpose and Strategy
|Describing Purpose and Strategy
|1 way to create a product plan or forecast with stakeholders
|1 way to create a product plan or forecast with stakeholders
|[[]]
|
*[[Purpose & Strategy]]
*[[Release Planning]]
*[[Release Strategy]]
*[[Iterative vs. Incremental]]
*[[Strategic Awareness]]
*[[Evolutionary Strategy]]
|-
|-
|2.3
|2.3
|Describing Purpose and Strategy
|Describing Purpose and Strategy
|1 way to plan a product release
|1 way to plan a product release
|[[]]
|
*[[Release Planning]]
*[[Story Mapping]]
*[[Release Strategy]]
*[[Iterative vs. Incremental]]
|-
|-
|2.4
|2.4
|Describing Purpose and Strategy
|Describing Purpose and Strategy
|2 approaches to identify small, valuable, and releasable Product Increments
|2 approaches to identify small, valuable, and releasable Product Increments
|[[]]
|
*[[Story Mapping]]
*[[Release Strategy]]
*[[Iterative vs. Incremental]]
*[[Backlog Strategy Archetypes]]
|-
|-
|3.1
|3.1
|Understanding Customers and Users
|Understanding Customers and Users
|Why a Product Owner performs discovery and validation work
|Why a Product Owner performs discovery and validation work
|[[]]
|[[Customer Research]]
|-
|-
|3.2
|3.2
|Understanding Customers and Users
|Understanding Customers and Users
|1 approach for segmenting customers and users
|1 approach for segmenting customers and users
|[[]]
|[[Customer Research]]
|-
|-
|3.3
|3.3
|Understanding Customers and Users
|Understanding Customers and Users
|1 technique to prioritise between conflicting customer (or user) needs
|1 technique to prioritise between conflicting customer (or user) needs
|[[]]
|[[Collaboration Frameworks]]
|-
|-
|3.4
|3.4
|Understanding Customers and Users
|Understanding Customers and Users
|3 aspects of product discovery and how each contributes to successful product outcomes
|3 aspects of product discovery and how each contributes to successful product outcomes
|[[]]
|[[Design Sprint]]
|-
|-
|3.5
|3.5
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|Understanding Customers and Users
|Understanding Customers and Users
|3 approaches to connect the Development Team directly to customers and users
|3 approaches to connect the Development Team directly to customers and users
|[[]]
|[[Design Sprint]]
|-
|-
|3.7
|3.7
|Understanding Customers and Users
|Understanding Customers and Users
|3 benefits of Development Team direct interactions
|3 benefits of Development Team direct interactions
|[[]]
|[[Sprint Planning & Product Backlog Refinement]]
|-
|-
|4.1
|4.1
|Validating Product Assumptions
|Validating Product Assumptions
|How Scrum supports validating product assumptions
|How Scrum supports validating product assumptions
|[[]]
|[[Testing Assumptions]]
|-
|-
|4.2
|4.2
|Validating Product Assumptions
|Validating Product Assumptions
|1 approach to validate product assumptions by their cost and quality of learning
|1 approach to validate product assumptions by their cost and quality of learning
|[[]]
|[[Testing Assumptions]]
|-
|-
|5.1
|5.1
|Differentiating Outcome and Output
|Differentiating Outcome and Output
|describe the relationship between outcome and output
|describe the relationship between outcome and output
|[[]]
|
*[[Feature Debt]]
|-
|-
|5.2
|5.2
|Differentiating Outcome and Output
|Differentiating Outcome and Output
|3 attributes of a Product Backlog item that help assess maximising outcome
|3 attributes of a Product Backlog item that help assess maximising outcome
|[[]]
|[[Working With The Product Backlog]]
|-
|-
|5.3
|5.3
|Defining Value
|Defining Value
|2 techniques to measure value
|2 techniques to measure value
|[[]]
|[[Working With The Product Backlog]]
|-
|-
|5.4
|5.4
|Defining Value
|Defining Value
|Value from 3 different stakeholder groups
|Value from 3 different stakeholder groups
|[[]]
|[[Working With The Product Backlog]]
|-
|-
|5.5
|5.5
|Defining Value
|Defining Value
|3 terms related to product economics
|3 terms related to product economics
|[[]]
|[[Agile Estimation]]
|-
|-
|5.6
|5.6
|Creating and Refining Items
|Creating and Refining Items
|Create a Product Backlog Item that includes description of desired outcome and value
|Create a Product Backlog Item that includes description of desired outcome and value
|[[]]
|
*[[Product Backlog Refinement]]
*[[Backlog Strategy Archetypes]]
|-
|-
|5.7
|5.7
|Creating and Refining Items
|Creating and Refining Items
|1 approach to Product Backlog Refinement
|1 approach to Product Backlog Refinement
|[[]]
|[[Product Backlog Refinement]]
|-
|-
|5.8
|5.8
|Creating and Refining Items
|Creating and Refining Items
|3 criteria for ordering the Product Backlog
|3 criteria for ordering the Product Backlog
|[[]]
|[[Product Backlog Refinement]]
|}
|}



Latest revision as of 02:27, 15 March 2022

Below are the learning objectives based upon the Scrum Alliance learning objectives for coaching Product Owners.

Foundation Learning Objectives

ID Classification Learning Objective Session Mapping
F1.1 Scrum Theory Scrum and Agile Manifesto Agile Manifesto
F1.2 Scrum Theory Scrum and its Purpose Scrum Framework
F1.3 Scrum Theory 5 Scrum Values 5 Scrum Values
F1.4 Scrum Theory 3 Pillars of Empirical Process Control Empirical vs Predictive Control Processes
F1.5 Scrum Theory Traditional vs Empirical Product Planning Empirical vs Predictive Control Processes
F1.6 Scrum Theory Scrum in its Entirety Scrum Framework
F1.7 Scrum Theory Iterative and Incremental Approaches Iterative vs. Incremental
F2.1 Scrum Roles How Scrum Roles Interact Scrum Roles
F2.2 Scrum Roles Cross Functional and Self Organising Teams Scrum Roles
F3.1 Scrum Events Timeboxing
F3.2 Scrum Events 5 Scrum Events
F4.1 Scrum Artefacts 3 Scrum Artefacts
F4.2 Scrum Artefacts Definition of Done Definition of Done
F4.3 Scrum Artefacts Product Backlog Refinement Sprint Planning & Product Backlog Refinement
F4.4 Scrum Events and Artefacts 3 Activities During Product Backlog Refinement Sprint Planning & Product Backlog Refinement

Product Owner Learning Objectives

ID Classification Learning Objective Session Mapping
1.1 Fundamentals of the Product Owner Role 3 organizational contexts that affect the approach to the Product Owner role Scrum Roles
1.2 Fundamentals of the Product Owner Role 3 anti-patterns that might exist for Product Owners Scrum Roles
1.3 Working with Stakeholders 1 technique to provide progress toward goals
1.4 Working with Stakeholders 3 techniques to engage, gather information and derive insights Working With Stakeholders
1.5 Product Ownership with Multiple Teams 2 ways of overcoming challenges when working with multiple teams Scaling Scrum
2.1 Describing Purpose and Strategy 1 way of creating a product vision Purpose & Strategy
2.2 Describing Purpose and Strategy 1 way to create a product plan or forecast with stakeholders
2.3 Describing Purpose and Strategy 1 way to plan a product release
2.4 Describing Purpose and Strategy 2 approaches to identify small, valuable, and releasable Product Increments
3.1 Understanding Customers and Users Why a Product Owner performs discovery and validation work Customer Research
3.2 Understanding Customers and Users 1 approach for segmenting customers and users Customer Research
3.3 Understanding Customers and Users 1 technique to prioritise between conflicting customer (or user) needs Collaboration Frameworks
3.4 Understanding Customers and Users 3 aspects of product discovery and how each contributes to successful product outcomes Design Sprint
3.5 Understanding Customers and Users 1 technique to describe users and customers: their jobs, activities, pains, and gains Empathy Mapping
3.6 Understanding Customers and Users 3 approaches to connect the Development Team directly to customers and users Design Sprint
3.7 Understanding Customers and Users 3 benefits of Development Team direct interactions Sprint Planning & Product Backlog Refinement
4.1 Validating Product Assumptions How Scrum supports validating product assumptions Testing Assumptions
4.2 Validating Product Assumptions 1 approach to validate product assumptions by their cost and quality of learning Testing Assumptions
5.1 Differentiating Outcome and Output describe the relationship between outcome and output
5.2 Differentiating Outcome and Output 3 attributes of a Product Backlog item that help assess maximising outcome Working With The Product Backlog
5.3 Defining Value 2 techniques to measure value Working With The Product Backlog
5.4 Defining Value Value from 3 different stakeholder groups Working With The Product Backlog
5.5 Defining Value 3 terms related to product economics Agile Estimation
5.6 Creating and Refining Items Create a Product Backlog Item that includes description of desired outcome and value
5.7 Creating and Refining Items 1 approach to Product Backlog Refinement Product Backlog Refinement
5.8 Creating and Refining Items 3 criteria for ordering the Product Backlog Product Backlog Refinement

See Also

References