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	<id>https://agileme.wiki/wiki/index.php?action=history&amp;feed=atom&amp;title=Daily_Standup_Catch_Game</id>
	<title>Daily Standup Catch Game - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://agileme.wiki/wiki/index.php?action=history&amp;feed=atom&amp;title=Daily_Standup_Catch_Game"/>
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	<updated>2026-05-13T12:56:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://agileme.wiki/wiki/index.php?title=Daily_Standup_Catch_Game&amp;diff=278&amp;oldid=prev</id>
		<title>Mmusij at 02:23, 18 November 2018</title>
		<link rel="alternate" type="text/html" href="https://agileme.wiki/wiki/index.php?title=Daily_Standup_Catch_Game&amp;diff=278&amp;oldid=prev"/>
		<updated>2018-11-18T02:23:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:23, 18 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Agile:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Workshop&lt;/del&gt;]][[Category:Agile]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Agile:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Workshops&lt;/ins&gt;]][[Category:Agile]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Introduction==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Introduction==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The purpose of this game is to demonstrate the collaborative nature of agile cross functional teams in a simple game that can be done before or after a daily standup.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The purpose of this game is to demonstrate the collaborative nature of agile cross functional teams in a simple game that can be done before or after a daily standup.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mmusij</name></author>
	</entry>
	<entry>
		<id>https://agileme.wiki/wiki/index.php?title=Daily_Standup_Catch_Game&amp;diff=277&amp;oldid=prev</id>
		<title>Mmusij: Created page with &quot;Category:Agile:WorkshopCategory:Agile ==Introduction== The purpose of this game is to demonstrate the collaborative nature of agile cross functional teams in a simple...&quot;</title>
		<link rel="alternate" type="text/html" href="https://agileme.wiki/wiki/index.php?title=Daily_Standup_Catch_Game&amp;diff=277&amp;oldid=prev"/>
		<updated>2018-11-18T02:23:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/index.php?title=Category:Agile:Workshop&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Category:Agile:Workshop (page does not exist)&quot;&gt;Category:Agile:Workshop&lt;/a&gt;&lt;a href=&quot;/wiki/Category:Agile&quot; title=&quot;Category:Agile&quot;&gt;Category:Agile&lt;/a&gt; ==Introduction== The purpose of this game is to demonstrate the collaborative nature of agile cross functional teams in a simple...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Agile:Workshop]][[Category:Agile]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The purpose of this game is to demonstrate the collaborative nature of agile cross functional teams in a simple game that can be done before or after a daily standup.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
* 1 ball that will not damage anything in a work setting - foam stress balls are ideal&lt;br /&gt;
* A timer that has an audible alarm&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
The ball is passed between members of a team that are stood up with the following rules applied:&lt;br /&gt;
&lt;br /&gt;
# The objective of the game is to score as many passes as possible in a minute&lt;br /&gt;
# Each participant throws the ball to an intended recipient that is not to the left or right of themselves to score a pass within the time limit&lt;br /&gt;
# Passes that are made to anyone that is to the immediate left or right of the thrower are discounted and do not count towards the total&lt;br /&gt;
# The game finishes with the time alert being sounded after 1 minute of play and the total number of passes recorded&lt;br /&gt;
&lt;br /&gt;
==Closing==&lt;br /&gt;
# Ask the team what analogy the ball represents during the game&lt;br /&gt;
# After receiving their answers confirm that the ball represents a user story in play which receives attention from all members of the team as they pass it to one another to ensure that it is completed within a time boxed sprint&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
===During The Daily Standup===&lt;br /&gt;
This game can also be done during a daily standup where the person with the ball at that current time gets to talk. After their update, they pass the ball to the next player.&lt;br /&gt;
&lt;br /&gt;
This has the following benefits:&lt;br /&gt;
&lt;br /&gt;
* Self determination of who goes next rather than defaulting to a scrum master to tell them&lt;br /&gt;
* Focusses attention especially if the standup is in the morning - you have to be awake to catch the ball&lt;br /&gt;
* A fun activity in the standup&lt;/div&gt;</summary>
		<author><name>Mmusij</name></author>
	</entry>
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